Games & Media alphabetical index
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BA (Hons) Game Art - Year 1 - Full Time
BA (Hons) Game Art - Year 2 - Full Time
BA (Hons) Game Art - Year 3 - Full Time
BA (Hons) Game Art (with Industrial Placement) - Year 1 - Full Time
BA (Hons) Game Art (with Industrial Placement) - Year 2 - Full Time
BA (Hons) Game Art (with Industrial Placement) - Year 3 - Full Time
BA (Hons) Game Art with Foundation Year - Year 0 - Full Time
BA (Hons) Media Production - Year 0 - Full-time
BA (Hons) Media Production - Year 1 - Full Time
BA (Hons) Media Production - Year 2 - Full Time
BA (Hons) Media Production - Year 3 - Full Time
BSc (Hons) Computer Game Design and Enterprise - Year 1 - Full Time
BSc (Hons) Computer Game Design and Enterprise - Year 3 - Full Time
BSc (Hons) Computer Game Design and Enterprise (with Industrial Placement) - Year 1 - Full Time
BSc (Hons) Computer Game Design and Enterprise with Foundation Year - Year 0 - Full Time
BSc (Hons) Computer Game Design and Enterprise with Foundation Year - Year 2 - Full Time
BSc (Hons) Computer Game Development - Year 0 - Full Time
BSc (Hons) Computer Game Development - Year 1 - Full Time
BSc (Hons) Computer Game Development - Year 2 - Full Time
BSc (Hons) Computer Game Development - Year 3 - Full Time
BSc (Hons) Computer Game Development (with Industr - Year 1 - Full Time
BSc (Hons) Computer Game Development (with Industr - Year 2 - Full Time
BSc (Hons) Computer Game Development (with Industr - Year 3 - Full Time
BSc (Hons) Computer Game Development (with Industr - Year 4 - Full Time
BSc (Hons) Music and Sound Technology - Year 3 - Full Time
BSc (Hons) Television Production and Technology - Year 3 - Full Time
BSc Computer Game Design and Enterprise - Year 1 - Part Time
C53 Recording Studio, C53 Rec Studio
CIB03 Podcast Studio 1, CIB03 Podcast Studio 1
CIB04 Podcast Studio 2, CIB04 Podcast Studio 2
CIB106 (Post Prod Room), CIB106 (Post Production Room)
CIB108a PC Room, CIB108a PC Room
CIB108b PC Room, CIB108b PC Room
CIB111 PC Room , CIB111 PC Room
CIB18, CIB18
CIB21 , CIB21 (3D Print Room)
CIB25/CIB103, CIB25 (TV Studio with CIB103 TV Studio Control Room)
CMT313, Media Studio Essentials
CMT314, Media Production: Screen
CMT315, Media Production: Sound and Music
CMT435, Introduction to Audio Skills
CMT436, Introduction to Screen Skills
CMT437, Media Production
CMT438, Stock Media Asset Design
CMT440, Introduction to Podcasting
CMT443, Introduction to Screen Acting
CMT522, Research Methods
CMT530, Avid Pro Tools User Level Course (Pro Tools 101 and 110 curricula)
CMT532, Audio for Screen Media
CMT534, Digital Story Telling
CMT540, Visual Effects
CMT542, Post-Production for Visual /Audio Media
CMT610, Client Collaboration
CMT611, Dissertation
CMT612, Project
CMT613, Emergent Media Techniques
CMT614, Live Systems
CMT615, Location Recording
CMT616, Modern Media Delivery
CMT617, Post Production
CMT703, Digital Media Techniques (Music)
CMT704, Digital Media Techniques (Screen)
CMT705, Digital Media Techniques (Sound)
CMT706, Industry Collaboration
CMT707, Media Project
CMT708, Professional Studies
COM464, Games Access: Concept Art
Games Access: Concept Art Short Course - Jun 25 Cohort
GME301, Games Studies
GME302, Game Design Fundamentals
GME303, Game Design Project
GME404, Game Industry & Agile Production
GME405, Game Environments and Narrative Design
GME406, Games Technology
GME407, Game Design & Interaction
GME408, Character Design & Digital Sculpting
GME409, Design Workshop
GME410, Games Studio Enterprise
GME411, Game Asset Production
GME412, Programming Fundamentals
GME501, Asset Production for Game Engines
GME502, Mobile Game Development
GME503, Serious Games Design
GME504, Game Production
GME505, Group Project
GME506, Indie Studio Management
GME507, Character Production for Game Engines
GME508, Real-time Environmental Art for Game Engines
GME509, Games Programming
GME510, Industrial Placement
GME601, Advanced Asset Production and Technical Art
GME602, Advanced Game Design and User Engagement
GME603, Game Industry Specialist
GME604, Project
GME605, AAA Asset Production
GME606, Games Enterprise
GME607, Advanced Games Programming
GME701, 3D Games Technology
GME702, Advanced Game Systems & Mechanics
GME703, Dissertation Project
GME704, Game Industry and Professional Enterprise
GME705, Research Methods for Digital Technologies
GME706, Artificial Intelligence for Games
GME707, Game Analysis & Player Interaction
GME709, Character and Creature Production
GME710, Dynamic Environments and Surface Art
Introduction to Screen Acting
L204 (Games), L204 (Games)
MA Creative Media Production (Music) - Full Time
MA Creative Media Production (Screen) - Full Time
MA Creative Media Production (Screen) - Part Time - Year 1
MA Creative Media Production (Screen) - Part Time - Year 2
MA Creative Media Production (Sound) - Full Time
MA Creative Media Production (Sound) - Part Time - Year 2
MA Game Art - Full Time - Sep 24 Cohort
MA Game Art - Year 1 - Part-time
MA Game Art with Adv.Practice - Full Time - Sep 24 cohort
MA Game Art with Adv.Practice - Full Time - Sept 23 Cohort
MSc Computer Game Development - Full Time - Sep 24 Cohort
MSc Computer Game Development (p/t) - Year 2 - Part Time
MSc Computer Game Development with Adv.Practice - Full Time - Sep 24 cohort
MSc Computer Game Development with Adv.Practice - Full Time - Sept 23 Cohort